Monster Hunter Rise Skills
Monster
Hunter Rise Skill Explanation
If you find this guide helpful check out my other guides or my damage calculator for Rise.
Affinity Sliding
Sliding increases your affinity by
30% for a 30 seconds after sliding
Agitator
Increases attack power and affinity
when large monsters become enraged.
Level 1 Attack +4 and affinity +3%
Level 2 Attack +8 and affinity +5%
Level 1 Attack +12 and affinity +7%
Aim Booster
Shortens the distance before ammo and
arrows reach maximum power.
Level 1 Slightly extends range
Level 2 Extends range
Level 3 Greatly extends range
Ammo Up
Increases bowgun loading capacity (There
is a cap to loading capacity)
Level 1 Expands clip size for some
ammo types
Level 2 Expands clip size for many
ammo types
Level 3 Expands clip size for most ammo types
Artillery
Strengthens explosive attacks like shells,
Wyvern's Fire, charge blade phial attacks, and Sticky Ammo.
Level 1 Increases the power of each
attack by 10% and Reduces Wyvern Fire’s cooldown by 15%
Level 2 Increases the power of each
attack by 20% and Reduces Wyvern Fire’s cooldown by 30%
Level 3 Increases the power of each
attack by 30% and Reduces Wyvern Fire’s cooldown by 50%
Attack Boost
Increases attack power.
Level 1 +3
Level 2 +6
Level 3 +9
Level 4 +6% bonus 7
Level 5 +6% bonus 8
Level 6 +8% bonus +9
Level 7 +10% bonus +10
Blast Attack
Increases blast element attack power.
(Elemental attack power has a maximum limit.)
Blast Resistance
Grants protection against
blastblight.
Blight Resistance
Grants protection against all elemental
blights.
Level 1 Reduces the duration of all
elemental blights by 50%
Level 2 Reduces the duration of all
elemental blights by 75%
Level 3 Nullifies all elemental
blights
Bludgeoner
Increases attack power when
your<lf>weapon sharpness is low.
Level 1 +5% attack power when your
weapon sharpness gauge is yellow or lower.
Level 2 +10% attack power when your
weapon sharpness gauge is yellow or lower.
Level 3 +10% attack power when your
weapon sharpness gauge is green or lower.
Bombardier
Increases the damage of explosive
items.
Botanist
Increases the quantity of herbs and
other consumable items you gather.
Level 1 One extra consumable herb
item per gather
Level 2 One extra consumable herb
fruit, nut, or seed item per gather.
Level 3 One extra consumable herb,
fruit, nut, seed, or insect item per gather.
Level 4 One extra consumable herb
fruit, nut, seed, insect, or mushroom item per gather
Bow Charge Plus
Increases max bow charge level by
one.
Bubbly Dance
Reduces bubble blight and grants increased
evasion when afflicted.
Level 1 Reduces the effects of
major bubbleblight
Level 2 Reduces major bubbleblight
to minor bubbleblight and increases evasiveness while afflicted
Level 3 Also inflicts bubbleblight
when performing consecutive evasive movement
Capture Master
High chance of increased capture rewards.
(No effect when joining mid quest.)
Carving Pro
Prevents knockback from attacks
while carving.
Constitution
Reduces stamina depletion when
evading, blocking, or doing certain other actions.
Level 1 Reduces fixed stamina
depletion by 10%
Level 2 Reduces fixed stamina
depletion by 20%
Level 3 Reduces fixed stamina
depletion by 30%
Counterstrike
Temporarily increases attack power
after being thrown off.
Level 1 Attack +10 after activation
Level 2 Attack +15 after activation
Level 3 Attack +25 after activation
Critical Boost
Increases the damage of critical
hits.
Level 1 Increases damage dealt by
critical hits to 30%
Level 2 Increases damage dealt by
critical hits to 35%
Level 3 Increases damage dealt by
critical hits to 40%
Critical Draw
Increases affinity for a short
time<lf>after performing a draw attack. (Does not include Silkbind
attacks.)
Level 1 Affinity +10%
Level 2 Affinity +20%
Level 3 Affinity +40%
Critical Element
Increases
elemental damage (fire, water, thunder, ice, dragon) when landing critical
hits.
Level 1
Increases Elemental damage +5%
Level 2
Increases Elemental damage +10%
Level 3
Increases Elemental damage +15%
Critical Eye
Increases
affinity.
Level 1
Affinity +5%
Level 2
Affinity +10%
Level 3
Affinity +15%
Level 4
Affinity +20%
Level 5
Affinity +25%
Level 6
Affinity +30%
Level 7
Affinity +40%
Defense Boost
Increases
defense. Resistances will also improve as the level increases.
Level 1
Defense +5
Level 2 Defense +10
Level 3 Defense +5% Bonus +10
Level 4 Defense +5% Bonus +20 All
Elemental Resistances +3
Level 5 Defense +8% Bonus +20 All
Elemental Resistances +3
Level 6 Defense +8% Bonus +35 All
Elemental Resistances +5
Level 6 Defense +10% Bonus +35 All
Elemental Resistances +5
Diversion
Increases
the attention drawn when attacking a monster.
Level 1
activates skill effect
Divine Blessing
Has a
predetermined chance of reducing the damage you take.
Level 1
While active reduces damage taken by 15%
Level 2 While active reduces damage
taken by 30%
Level 3 While active reduces damage
taken by 50%
Dragon Attack
Increases
dragon element attack power. (Elemental attack power has a maximum limit.)
Level 1
Dragon attack +2
Level 2
Dragon attack +3
Level 3
Dragon attack +5% bonus + 4
Level 4
Dragon attack +10% bonus +4
Level 5
Dragon attack +20% bonus +4
Dragon Resistance
Increases
dragon resistance also improves defense at higher levels.
Earplugs
Grants protection from large
monsters' roars.
Level 1 Reduces the effects of weak
monster roars
Level 2 Nullifies weak monster
roars
Level 3 Nullifies weak monster
roars and reduces the effects of strong monster roars
Level 4 Nullifies weak and strong
monster roars
Level 5 Nullifies weak and strong
monster roars, reduces the effects of powerful monster roars.
Evade Extender
Increases evade distance.
Level 1 Slightly extends evasion
distance
Level 2 Extends evasion distance
Level 3 Greatly extends evasion
distance
Evade Window
Extends the invulnerability period
when evading.
Level 1 Very slightly increases
invulnerability window
Level 2 Slightly increases
invulnerability window
Level 3 Increases invulnerability
window
Level 4 Greatly increases
invulnerability window
Level 5 Massively increases
invulnerable window
Fire Attack
Increases
fire element attack power (Elemental attack power has a maximum limit.)
Level 1
Fire attack +2
Level 2
Fire attack +3
Level 3
Fire attack +5% bonus + 4
Level 4
Fire attack +10% bonus +4
Level 5
Fire attack +20% bonus +4
Fire Resistance
Increases
fire resistance also improves defense at higher levels.
Flinch Free
Prevents
knockbacks and other reactions to small damage.
Level 1
Prevents knockbacks
Level 2
Prevents knockbacks. Tripping is reduced to a knockback instead
Level 3
Prevents knockbacks and tripping
Focus
Increases the fill rate for weapons
with gauges and the charge rate for weapons with charge attacks.
Level 1 5% faster gauge fill rate
and 5% faster charge time
Level 2 10% faster gauge fill rate
and 10% faster charge time
Level 3 20% faster gauge fill rate
and 15% faster charge time
Fortify
Increases your attack and defense when
you fall in battle. (Disabled for some quests. Can stack twice.)
Level 1 Increase attack by 10% and
defense by 15% with each use
Free Meal
Gives
you a predetermined chance of consuming a food or drink item for free.
Level 1 Activates 10% of the time
Level 2 Activates 25% of the time
Level 3 Activates 45% of the time
Geologist
Increases
the number of times you can use a gathering point.
Level 1
Allows you to gather one extra time from bone piles
Level 2
Allows you to gather one extra time from gathering points
Level 3
Allows you to gather one extra time from mining outcrops
Good Luck
Good
chance of increased quest rewards. (No effect when joining mid-quest.)
Level 1
Slightly increases luck
Level 2 Increases luck
Level 3 Greatly increases luck
Guard
Reduces
knockbacks and stamina depletion when guarding.
Level 1 Very slightly decreases the
impact of attacks
Level 2 Slightly decreases the
impact of attacks and stamina depletion by 15%
Level 3 Decreases the impact of
attacks and stamina depletion by 15%
Level 4 Decreases the impact of
attacks and stamina depletion by 30%
Level 5 Greatly decreases the
impact of attacks and stamina depletion by 30%
Guard Up
Allows
you to guard against ordinarily unblockable attacks.
Level 1
Reduces damage taken by 30%
Level 2
Reduces damage taken by 50%
Level 3
Reduces damage taken by 80%
Handicraft
Extends the weapon sharpness gauge.
However, it will not increase the gauge past its maximum.
Level 1 Weapon sharpness +10
Level 2 Weapon sharpness +20
Level 3 Weapon sharpness +30
Level 4 Weapon sharpness +40
Level 5 Weapon sharpness +50
Hellfire Cloak
Grants
hellfire resistance and confers explosive hellfire power to your attacks.
Level 1
Reduces damage from hellfire
Level 2 Increases
damage from hell fire blasts
Level 3 Inflicts
hellfireblight when monsters are enraged
Heroics
Increases
attack power and defense when health drops to 35% or lower.
Level 1
While actives, increases defense by 50 points
Level 2
Attack +5% and defense +50 while active
Level 3 Attack +5% and defense +100
while active
Horn Maestro
Increases
overall performance speed and shockwave damage.
Hunger Resistance
Reduces
maximum stamina depletion over time.
Level 1
Extends the time until your stamina cap reduces by 50%
Level 2
Extends the time until your stamina cap reduces by 100%
Level 3
Prevents your stamina cap from decreasing
Ice Attack
Increases
ice element attack power. (Elemental attack power has a maximum limit.)
Level 1
Ice attack +2
Level 2
Ice attack +3
Level 3
Ice attack +5% bonus + 4
Level 4
Ice attack +10% bonus +4
Level 5
Ice attack +20% bonus +4
Ice Resistance
Increases
ice resistance also improves defense at higher levels.
Item Prolonger
Extends
the duration of some item effects.
Level 1
Item effect duration +10%
Level 2 Item effect duration +25%
Level 3 Item effect duration +50%
Jump Master
Prevents
attacks from knocking you back during a jump.
Level 1
Negates knockback during jumps
Latent Power
Temporarily increases affinity and reduces
stamina depletion when certain conditions are met.
Level 1 increases affinity by 10%
and reduces stamina depletion by 30%
Level 2
increases affinity by 20% and reduces stamina depletion by 30%
Level 3 increases affinity by 30%
and reduces stamina depletion by 50%
Level 4 increases affinity by 40%
and reduces stamina depletion by 50%
Level 5 increases affinity by 50%
and reduces stamina depletion by 50%
Leap of Faith
Allows you to do a dive-evade when facing
towards large monsters, and extends the dive-evade distance.
Load Shells
Improves reloading, and increases the
gunlance's shell capacity and charge blade's phial capacity.
Level 1 Increases ammo and coating
reloading speed
Level 2 Gunlance loading capacity
+1, increases charge blade phials
Marathon Runner
Slows down stamina depletion for
actions which continuously drain stamina (such as dashing).
Level 1 Reduces continuous stamina
depletion by 15%
Level 2 Reduces continuous stamina
depletion by 30%
Level 3 Reduces continuous stamina
depletion by 50%
Master Mounter
Improves
your Wyvern Riding skills.
Level 1
Makes filing the riding gauge easier and increases ease of parrying
Maximum Might
Increases
affinity if stamina is kept full for a period of time.
Level 1
active increase affinity by 10%
Level 2
active increase affinity by 20%
Level 3 active increase affinity by
30%
Mind's Eye
Your
attacks are deflected less and deal more damage to hard targets.
Level 1
+10% damage to hard targets and 50% reduction to your attacks being deflected
Level 2
+15% damage to hard targets and 100% reduction to your attacks being deflected
Level 3
+30% damage to hard targets and 100% reduction to your attacks being deflected
Muck Resistance
Reduces
impairments to mobility while stuck in monster muck or deep snow.
Level 1
Reduces limits on movement speed
Level 2
Negates limits to movement speed
Mushroomancer
Lets you digest mushrooms that would
otherwise be inedible and gain their advantageous effects.
Level 1 Lets you digest blue
mushrooms and toadstools
Level 2 Additionally lets you
digest nitroshrooms and parashrooms
Level 3 Additionally lets you
digest mandragoras and exciteshrooms
Normal/Rapid Up
Increases
the attack power of Normal Ammo and Rapid-type arrows.
Level 1
Slightly increases the power of Normal Ammo and Rapid-type arrows.
Level 2
Increases the power of Normal Ammo and Rapid-type arrows.
Level 3
Greatly increases the power of Normal Ammo and Rapid-type arrows.
Offensive Guard
Temporarily
increases attack power after executing a perfectly-timed guard.
Level 1
Attack +5% while active
Level 2
Attack +10% while active
Level 3
Attack +15% while active
Paralysis Attack
Increases
paralysis element attack power. (Elemental attack power has a maximum limit.)
Level 1
Paralysis buildup +5% bonus +1
Level 2
Paralysis buildup +10% bonus +2
Level 3
Paralysis buildup +20% bonus +5
Paralysis Resistance
Reduces
the duration of paralysis.
Part breaker
Makes it
easier to break or sever parts of large monsters.
Level 1
Part damage +10%
Level 2 Part damage +20%
Level 3 Part damage +30%
Peak Performance
Increases
attack when your health is full.
Level 1
Attack +6 while active
Level 2 Attack +10 while active
Level 3 Attack +20 while active
Pierce Up
Increases
the attack power of Piercing Ammo and Piercing-type arrows.
Level 1
Slightly increases the power of Piercing Ammo and Piercing -type arrows.
Level 2
Increases the power of Piercing Ammo and Piercing -type arrows.
Level 3
Greatly increases the power of Piercing Ammo and Piercing-type arrows.
Poison Attack
Increases
poison element attack power. (Elemental attack power has a maximum limit.)
Level 1
Poison buildup +5% bonus +1
Level 2
Poison buildup +10% bonus +2
Level 3
Poison buildup +20% bonus +5
Poison Resistance
Reduces
damage while poisoned.
Level 1 Reduces the the number of
times you take poison damage
Level 2 Greatly reduces the number
of times you take poison damage
Level 3 Prevents poison and reduces
venom
Power Prolonger
Long swords, dual blades, insect glaives,
switch axes, and charge blades stay powered up longer.
Level 1 slightly boost the duration
weapons are powered up
Level 2 boost the duration weapons
are powered up
Level 3 Greatly boost the duration
weapons are powered up
Protective Polish
Weapon
sharpness does not decrease for a set time after sharpening.
Level 1 Effect last 30 seconds
Level 2 Effect last 60 seconds
Level 3 Effect last 90 seconds
Punishing Draw
Adds a stun effect to draw attacks and
slightly increases attack power (Does not include Silkbind attacks.)
Level 1 applies a minor change to
stun. Attack power of draw attacks +3
Level 2 applies a minor change to
stun. Attack power of draw attacks +5
Level 3 applies a minor change to
stun. Attack power of draw attacks +7
Quick Sheath
Speeds
up weapon sheathing.
Level 1
Slightly increases sheathing speed
Level 2
Moderately increases sheathing speed
Level 3
Greatly increases sheath speed
Rapid Fire Up
Improves
light bowgun rapid fire.
Rapid Morph
Increases
switch speed and power for switch axes and charge blades.
Level 1
Speed +10%
Level 2
Speed +20% Morph attack damage +10%
Level 3
Speed +30% Morph +30% Morph attack damage +20%
Razor Sharp
Prevents
your weapon from<lf>losing sharpness.
Level 1
Activates 10% of the time
Level 2 Activates 25% of the time
Level 3 Activates 50% of the time
Recoil Down
Reduces
recoil when firing bowgun ammo.
Level 1
Recoil -1
Level 2
Recoil -2
Level 3
Recoil -3
Recovery Speed
Speeds
healing of recoverable damage (the red portion of the health gauge).
Level 1
Doubles the speed at which you heal recoverable damage
Level 2 Triples the speed at which
you heal recoverable damage
Level 3 Quadruples the speed at
which you heal recoverable damage
Recovery Up
Increases
the amount recovered when restoring health.
Level 1
Slightly Increases Recovery
Level 2
Increases Recovery
Level 3
Greatly increases recovery
Reload Speed
Increases
bowgun reloading and bow coating loading speed.
Level 1
Bowgun speed +1, Improves bow handling
Level 1
Bowgun speed +2, Loads bow coating automatically
Level 1
Bowgun speed +3
Resentment
Increases attack when you have
recoverable damage (the red portion of your health gauge).
Level 1 Attack +5
Level 2 Attack +10
Level 3
Attack +15
Level 4 Attack +20
Level 5
Attack +25
Resuscitate
Increases
attack power when you are suffering from an abnormal status.
Level 1
Attack +5
Level 2
Attack +10
Level 3
Attack +20
Sleep Attack
Increases
sleep element attack power. (Elemental attack power has a maximum limit.)
Sleep Resistance
Reduces
the duration of sleep.
Level 1 Reduces the duration of
sleep by 30%
Level 2 Reduces the duration of
sleep by 60%
Level 3 Prevents sleep
Slugger
Makes it easier to stun monsters.
Level 1 Stun power +20%
Level 2 Stun power +30%
Level 3 Stun power +40%
Spare Shot
Bow and
bowgun shots have a chance not to expend coatings or ammo.
Level 1
actives 3% of the time
Level 2
actives 10% of the time
Level 3
actives 20% of the time
Special Ammo Boost
Increases
the power of bowgun special ammo and Dragon Piercer.
Level 1
Increases power of bowgun special ammo and Dragon Piercer by 10%
Level 2
Increases power of bowgun special ammo and Dragon Piercer by 20%
Speed Eating
Increases
meat-eating and item-consumption speed.
Level 1
Slightly increases eating speed
Level 2
Increases eating speed
Level 3
Greatly increases eating speed
Speed Sharpening
Speeds
up weapon sharpening when using a whetstone.
Level 1
Removes one cycles from the sharpening process
Level 2 Removes two cycles from the
sharpening process
Level 3
Removes three cycles from the sharpening process
Spread Up
Increases
the attack power of Spread Ammo and Spread type arrows
Level 1
Slightly increases the power of Spread Ammo, Shrapnel Ammo, and Spread-type
arrows.
Level 2
Increases the power of Spread Ammo, Shrapnel Ammo, and Spread-type arrows.
Level 3
Greatly increases the power of Spread Ammo, Shrapnel Ammo, and Spread-type
arrows.
Stamina Surge
Speeds
up stamina recovery.
Level 1 Stamina recovery speed +10%
Level 2 Stamina recovery speed +20%
Level 3 Stamina recovery speed +40%
Stamina Thief
Increases
certain attacks' ability to exhaust monsters.
Level 1 Exhaust
power +20%
Level 2 Exhaust
power +30%
Level 3 Exhaust
power +40%
Steadiness
Suppresses
the deviation of bowgun shots.
Stun Resistance
Reduces
stun duration.
Level 1 Reduces the duration of
stun by 60%
Level 2 Reduces the duration of
stun by 90%
Level 3 Prevents stun
Thunder Alignment
Gain the
power of the elder dragon Thunder Serpent Narwa.
Thunder Attack
Increases
thunder element attack power. (Elemental attack power has a maximum limit.)
Level 1
Thunder attack +2
Level 2
Thunder attack +3
Level 3
Thunder attack +5% bonus + 4
Level 4
Thunder attack +10% bonus +4
Level 5
Thunder attack +20% bonus +4
Thunder Resistance
Increases thunder resistance also
improves defense at higher levels.
Level 1 Thunder resistance +1
Level 2 Thunder resistance +2
Level 3 Thunder resistance +3
Tremor Resistance
Grants protection against ground tremors.
Level 1 Nullifies minor ground
tremors
Level 2 Nullifies minor ground
tremors and reduces the effects of major ground tremors
Level 3 Nullifies minor and major
ground tremors
Wall Runner
Reduces stamina consumption when
running on walls.
Level 1 Reduces stamina consumption
by 25% while wall running
Level 2 Reduces stamina consumption
by 50% while wall running
Level 3 Also temporarily increases
attack power by wall running
Water Attack
Increases
water element attack power. (Elemental attack power has a maximum limit.)
Level 1
Water attack +2
Level 2
Water attack +3
Level 3
Water attack +5% bonus + 4
Level 4
Water attack +10% bonus +4
Level 5
Water attack +20% bonus +4
Water Resistance
Increases
water resistance also improves defense at higher levels.
Weakness Exploit
Increases
the affinity of attacks that exploit a monster weak spot.
Level 1
Weak spots with a hit zone value of 45 or higher have 15% more affinity
Level 2
Weak spots with a hit zone value of 45 or higher have 30% more affinity
Level 3
Weak spots with a hit zone value of 45 or higher have 50% more affinity
Wide-Range
Allows
the effects of certain items to also affect nearby allies.
Level 1
Items affect nearby allies with 33% of their efficacy
Level 2
Items affect nearby allies in a wider radius with 33% of their efficacy
Level 3 Items affect nearby allies
in a wider radius with 66% of their efficacy
Level 4 Items affect nearby allies
in a much wider radius with 66% of their efficacy
Level 5 Items affect nearby allies
in a much wider radius with full efficacy
Wind Alignment
Gain the
power of the elder dragon Wind Serpent Ibushi.
Level 1
Dragon resistance +1
Level 2 Dragon resistance +2
Level 3 Dragon resistance +3
Windproof
Grants
protection against wind pressure.
Level 1
Negatives minor wind pressure
Level 2
Negatives minor and major wind pressure
Level 3
Negatives minor and major wind pressure and reduces the effects of dragon wind
pressure
Wirebug Whisperer
Improves
your handling of wirebugs.
Level 1
Extends the duration you can keep a wirebug by 30%
Level 2
Also increases wirefall recovery rate
Level 3
Also increases passive recovery rate while on the ground